dark future - Wrought in Ash

The Training Mission
what does Charlie Foxtrot mean?

You are serving under Captain Onin Mweng on the GC Enforcement CSV-303 Perceval Class Surveillance Corvette “Coltrane” and are winding down from a 30 week training cruise.

Perhaps as new graduates of the GC Naval Intelligence Academy at Terralyn Station in the C1 system. Or maybe you’ve been attached to the training op by prestige in another branch.

The past 7 months have been spent learning the ins and outs of serving on board a highly advanced signal intelligence gathering ship. You’ve spent weeks at a time flitting between orbital data routers, collecting backscatter from needle transmissions, sipping signal off computing clouds, listening in on secure Industrial board meeting comms, reading private correspondence and pirating pay per view sporting events and the latest media releases.

Awed, you may have participated in Ultrablack QuEnt array training ops. Tagging in and outbound router packet drones darting between star systems and hacking their dataload as they slip away at speeds greater than light.

You might have been surprised as the QuEnt operators slaved orbital defense control of a colony 15 light minutes distant to your own weapons console without being detected at the same time issuing completely authentic orders directly from the a commandants personal terminal (in his pocket) informing the local SDF that a surprise training op was beginning.

Your impression while shooting down incoming training drones was that if anything, the response was even faster than if you had been sitting in a hardened bunker as a weaps operator.

Then again, you might have been guarding a door, monitoring plasma temperatures of a reactor core or cooking in the mess ignorant of all of the above.

The last week has been spent purging datastores, performing clean code installs, wiping any trace of the training op from the shipboard logs, personal devices on board, and generally erasing any evidence of massive security breach perpetuated on an otherwise seemingly secure society.

The Coltrane is a special boat and the crew feel extremely privileged to have served on her, even as they scrub bulkheads with anti-fungals as her spiral back into core space brings all closer to home, a long liberty and eventually the next assignment.

As the Coltrane nears the Core boundary envelope, without warning a flash packet drone is detected by Bowman Field scan about 45 seconds before it translates into optical range. It broadcasts an IFF critical priority code, the general alarm is sounded and the crew wakes as if from a dream. A short time later Captain Mweng shares the message with the crew:




GC Enforcement Intelligence Command to Executive CSV-303 “Coltrane”

<<< Priority ONE Directive >>>

Abort Current Operations
Immediately Proceed with Best Possible Speed [d#a#t#a#s#q#u#i#r#t]

Secure Shipboard Operations Mission Profile:

Rendezvous with GCEP PTC-02 “Hard Time” for Personnel Transfer

Take aboard Materiel and CPC – 7th Heavy Assault Platoon
No Marine Detachment Available

Further Directives to Follow

The Coltrane immediately begins burning towards the coordinates at maximum speed while the crew scrambles to prep for combat readiness. Weapons are brought forth from magazines, launch systems are tested, and QuEnt arrays are plunged towards absolute zero.

Nervous security personnel tote assault weaponry and freshly minted officers and crew now awkwardly wear sidearms. Ident scans are required to move between compartments. Ominous looking defense emplacements thrum sub-sonically as they weigh the measure and manner of any who pass by.

Rumors fly. Where are we going? Why is a training crew being deployed on a combat mission? Why are we taking aboard Penal Corps? What does “Country Stroll” mean? Why are there no Marines available? Some are rattled but everyone focuses on doing their jobs and the 9 day burn passes quickly.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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